Had two much less famous sequels, Zoombinis: Mountain Rescue and Zoombinis: Island Odyssey. The puzzles themselves range from braving difficult terrain (crossing bridges over allergic cliffs or traveling over a chasm in a bubble), to getting past the locals (such as the Pizza Trolls or the Fleens), to simply getting them all in the right place (in their seats on a barge, or in rooms in a hotel).Īt the very end, the Zoombinis that were successfully led through the dangers find themselves in Zoombiniville, where they build more and greater monuments as the population grows. The puzzles often involve the Zoombinis' features - hair, eyes, noses, and feet - and often require trial and error in order to figure out the rules.
But the Zoombinis soon found themselves exploited as underpaid laborers for the Bloats, and so they set out to find a new homeland across the sea.Īt the start of each trip, the player can customize (or randomly generate) a group of 16 Zoombinis. One day, a race called the Bloats came in and offered to improve their trade routes and infrastructure. The story focuses on the Zoombinis, an idyllic race of cute blue Waddling Heads, each with different appearances and personalities, who live in peace on Zoombini Isle. The Logical Journey of the Zoombinis is the first and most well-known in a series of Edutainment Games.