Originally posted by a.j:What people don't seem to know because they haven't seen gameplay I guess is that the game doesn't look like a PS4 game it looks like a sharped PS2 game or maybe an early PS3 game, how is that so many people get wrong what a remaster and a remake are, but you will see in a few hours how the textures look. In my experience those hardware requirements aren't always very accurate either, especially with Final Fantasy ports, so it might very well in reality demand less. Upgraded textures are what increases the system requirements quite significantly, and the requirements at the store page are likely aiming for stable 60fps, twice the frame rate of the PS4 release. Comparing it with other PS4 games would be more accurate. Regarding hardware requirements, it's a remaster of a PS2 game, not a PS2 game. That, or Square reworked those mechanics before upgrading the framerate. Perhaps DigitalFoundry was just simply wrong. I usually turn off certain filters like bloom and depth of field anyway so that should help the framerate. I'll wait for others to post how their performance is.
I'm just stunned a remaster of a PS2 game has more demanding hardware requirements than the PC version of a PS4 game. Originally posted by Catratio:Well no doubt a console can't do it, but their argument was the game would fundamentally break if pushed above 30 FPS.